Apple may have started to enforce its policy against unused and malfunctioning apps more rigorously. , the company promised it would do everything possible to remove apps that had stopped working, failed to follow its latest guidelines, or become obsolete. After getting little attention in recent years, the policy returned to public consciousness this week. In a series of tweets spotted by a handful of indie developers have shared an email from Apple urging them to update their games.
“This app has not been updated for some time and is expected to be removed from sale in 30 days,” the company says in the email. “You can keep this app available for new users to discover and download from the App Store by submitting an update for review within 30 days.”
Apple notes that developers can continue to earn revenue from microtransactions even if they remove their app or game from the store. Moreover, their programs will continue to work for those who have downloaded them to their devices. Some people who shared screenshots of the notice on Twitter expressed concern that the policy disproportionately affects small developers.
“It’s an unfair barrier for indie developers,” said Protopop Games developer Robert Kabwe. . “I’m sitting here on a Friday night, working my ass off after my day job, doing my best to live off my indie games, trying to keep up with Apple, Google, Unity, Xcode, macOS changes that are happening so fast my head is spinning whereas performance is worse on older devices.
On a dedicated to its App Store improvement initiative, the company says the policy is designed “to make it easier for customers to find great apps that meet their needs.” He also notes that he wants to make sure any software you find on the platform is “working and up to date.”
Obviously, there is no easy answer to the situation. From an iOS user’s perspective, it’s not great to buy a new Apple device and find apps that aren’t optimized to take advantage of the hardware. I encountered this situation when I bought my and downloaded Klei’s tactical spy RPG . Playing the game for the first time, I was disappointed when I found out that the studio hadn’t updated the game to support the iPad Air’s 2360 by 1640 resolution. In fact, Klei did not update the iOS version of Invisible, Inc. since 2016. It hasn’t stopped me from enjoying the game, but I wish I could play it without black bars on the interface.